![]() ![]() The second major area is an improvement and has a more interesting layout, but it doesn't compensate for some of the game's design. The town of Redfall – which encompasses two maps – has its moments but large chunks of areas lack a sense of place. There's no excitement from picking up a new weapon, and so looting becomes monotonous, especially since there is a heavy amount of micromanagement in sorting out which weapons to get rid of. The issue is that most of the time, there isn't any real difference between each weapon in its type aside from better stats. Your level-3 assault rifle becomes redundant an hour later when you find a level 5 or 6, though higher-rarity weapons can come with perks that make them last a little longer. ![]() Throughout the campaign, you have to loot and collect progressively more powerful weapons to replace your existing gear. The weapons similarly don't reach their potential due to the loot system. But we wish there were more opportunities for the abilities to shine. For example, Layla has the ability to launch herself and her allies up into the air, handy for traversal and even allowing for some missions to be approached a little differently - such as being able to ambush more easily from the roof instead of going through the front or back door of a building. That's not to say they don't have their uses. It's a step back from Arkane's previous games, which not only put greater emphasis and importance on your powers but also contributed in making fights unpredictable. However, even after upgrading the abilities through the skill tree, they don't have a significant enough bearing on your combat prowess. While weapons are the primary way of taking down enemies, including vampire-worshipping cultists and a private security company with their own agenda, each of the playable characters comes with three unique abilities that set the heroes apart. The game follows a cast of four survivors in a fictional Massachusetts town called Redfall, which has been taken over by vampires. Related: Advance Wars 1+2: Re-Boot Camp review ![]()
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