![]() ![]() Game quality will surely increase by turning this option On. You can turn the setting off/on as per your necessity. In this way, proper lighting effects and shadow detail can be provided to any game. In games, ambient occlusion will be added for every point for the scenes having an open sky. Turn on GPU Scaling If you have low end-GPU.Like the Freestyle filter, sharpness can be set on a per-game basis, or you can apply it globally for all supported titles. This setting gives an easy one-click method of applying Image Sharpening globally to all DirectX 9, 10, 11, 12, Vulkan, and OpenGL games. You can apply your NVIDIA GPU to render at a lower resolution for improved performance and scale it to the monitor’s native resolution, using Image Sharpening to improve the clarity of the upscaled images. To set up image sharpening globally for all games, go to the NVIDIA Control Panel > Manage 3D Settings > Global Settings There is a button labeled “Restore” By clicking it you can bring the settings to their default rate so don’t worry and start trying to check what are the use cases of the different options. I've disabled HEVC h/w decoding as suggested.There are a lot of good settings over here that you can look at and explore with them to see what results they bring out. I am positive that I was not the only person with this low power bug in mpc-hc with madvr, but as of now, my system is working as it should. There was a cumulative update on win10 recently and I'm not sure if that has had any effect on this bug. If I encounter this bug again, I'll make sure to note the versions as well as winver. I've tried several previous versions of LAV filter and madvr 0.91.3 as well too. I'm sorry, but I can not recreate this bug anymore. I'm very confused now.ĮDIT: one thing that has changed is, I updated LAV to the latest nightly. I haven't checked if s/w decode would have worked or not but right now, everything is working. Now, I can not activate the bug even with "optimal" AND H/W decode enabled. Can Nvidia do something to my system with the GFE optimization updates? I swear I check every driver release with these tests and I was able to recreate this low power bug repeatedly even after reboots. I wouldn't use NGU-med for chroma doubling unless I was already using NGU-veryHigh for luma doubling.Īll the chroma scaling comparisons posted recently are for the first chroma upscaling option, it is hard to find samples which show obvious differences with the chroma options in image upscaling. This is why you get the two chroma entries in the OSD, the first one is reasonably important but the second one isn't. This option is much less important, you have already doubled the chroma resolution so there isn't much fine detail to preserve. The chroma upscaling option in image upscaling is for scaling the chroma to the destination resolution, if that is above the luma resolution. This is reasonably important and a good algorithm here is not wasting GPU power. The "chroma upscaling" page is for upscaling the chroma to the same resolution as the luma. And If I chose to sue ngu med for chroma in both tabs I get:Ĭhroma is stored in standard video at half the resolution of the luma. There is two separate options for chroma upscaling - chroma upscaling tab and chroma-upscaling option in image upscaling tab. Very-high though ramps up them to 30-38ms.ītw, I'm a little confused hear with chorma uspacling. NGU-high increases avg rendering stats slightly (to 6-7 ms). The average user may never get that far and give up for NGU medium or low without knowing they left performance on the table. I am able to run NGU high on all sources with a GTX 750 Ti without any tinkering or advanced knowledge. Choosing let madVR decide saves so much performance. I agree, the best strategy for new users is to maximize luma quality and let madVR decide everything else. Anything below NGU-veryHigh uses Bicubic60 AR for chroma doubling, which is a very reasonable option for chroma doubling. The point of "let madVR decide" is to use reasonable options given the performance the choice for luma implies. Once you have maxed out luma you can start turning up the other settings a little, if you still have performance available. I don't think the Titan X (pascal) is 4x faster than the 980Ti.Ĭan you use NGU-high for luma? I really do recommend leaving everything on "let madVR decide" and picking the highest luma option you can. How odd, though I don't use reduce ringing artifacts normally it only adds ~2.3ms on my system. Optimal power clocks too low for madVR though so you need to change back to adaptive, after I do this I don't get any dropped frames with the newest madVR at ~85% GPU usage. I am not sure what the "kill my card" is about but in their newer drivers Nvidia changed the default power management mode from "adaptive" to "optimal power". ![]()
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